WebSign up to start the Lesson Sign up to track your progress, lesson results, and challenge achievements WebSep 24, 2024 · that, given a non-empty array A consisting of N integers and integer X, returns the earliest time when the frog can jump to the other side of the river. If the frog is never able to jump to the other side of the river, the function should return −1. For example, given X = 5 and array A such that: A [0] = 1 A [1] = 3 A [2] = 1 A [3] = 4 A [4] = 2
c# - Frog Jump time complexity - Code Review Stack Exchange
WebJul 20, 2024 · Teams. Q&A for work. Connect and share knowledge within a single location that is structured and easy to search. Learn more about Teams WebNov 12, 2016 · The frog can jump on a stone, but it must not jump. * into the water. * the frog is able to cross the river by landing on the last stone. Initially, the. * frog is on the first stone and assume the first jump must be 1 unit. * k + 1 units. Note that the frog can only jump in the forward direction. * Each stone's position will be a non-negative ... hiawaii barbecue grill
Codility Algorithm Practice Lesson 3: Time Complexity, Task 1: Frog ...
WebDec 16, 2024 · This video presents the solution for problem Fibonacci Frog Jump of the Codility Lesson 13. The solution is written in Python and in C++. Hopefully it will b... WebJava solution to Codility FrogJmp problem (Lesson 3 – Time Complexity) which scored 100%. The problem is to count the minimum number of jumps from position X to Y. The main strategy is to use division and modulus (remainder) to calculate jumps required. 1 2 3 4 5 6 7 8 9 10 11 12 package com.codility.lesson03.timecomplexity; public class FrogJump { WebDec 30, 2024 · At first jump, we can reach following 1-based indexes - reachable = [1, 2, 3, 5] jumps = 1 After second jump reachables = [2, 3, 4, 5, 6, 7, 8] jumps = 2 After third jump reachables = [3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15] jumps = 3 so you have reached the end ( 10) after 3 jumps. hi awak jangan pergi